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# cCollisionSpheres Member List

This is the complete list of members for cCollisionSpheres, including all inherited members.

cCollisionSpheres(vector< cTriangle > *a_triangles, bool a_useNeighbors) | cCollisionSpheres |
cGenericCollision() | cGenericCollision |
computeCollision(cVector3d &a_segmentPointA, cVector3d &a_segmentPointB, cGenericObject *&a_colObject, cTriangle *&a_colTriangle, cVector3d &a_colPoint, double &a_colSquareDistance, int a_proxyCall=-1) | cCollisionSpheres | `[virtual]`
getDisplayDepth() const | cGenericCollision | `[inline]`
initialize() | cCollisionSpheres | `[virtual]`
m_displayDepth | cGenericCollision | `[protected]`
m_firstLeaf | cCollisionSpheres |
m_lastCollision | cCollisionSpheres |
m_material | cGenericCollision |
m_root | cCollisionSpheres |
m_trigs | cCollisionSpheres |
m_useNeighbors | cCollisionSpheres |
render() | cCollisionSpheres | `[virtual]`
setDisplayDepth(unsigned int a_depth) | cGenericCollision | `[inline]`
~cCollisionSpheres() | cCollisionSpheres | `[virtual]`
~cGenericCollision() | cGenericCollision | `[inline, virtual]`