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Here is a list of all documented class members with links to the class documentation for each member:

### - m -

- m : cMatrixGL , cMatrix3d
- m_activeDeltaDevices : cDeltaDevice
- m_activeFreedom6SDevices : cFreedom6SDevice
- m_activeRenderingArea : cViewport
- m_allocated : cTriangle , cVertex
- m_alphaDepth : cFileLoaderTGA
- m_ambient : cMaterial , cLight
- m_attConstant : cLight
- m_attLinear : cLight
- m_attQuadratic : cLight
- m_averageExecutionTime : cPrecisionTimer
- m_backgroundBlend : cVBOMesh
- m_backgroundColor : cWorld
- m_backupFont : cLabelPanel
- m_bbox : cCollisionAABBNode
- m_bits_per_pixel : cImageLoader
- m_bmfh : cFileLoaderBMP
- m_bmih : cFileLoaderBMP
- m_BOARD_NUM : cDriverSensoray626
- m_boardHandle : cDriverSensoray626
- m_boundaryBoxColor : cGenericObject
- m_boundaryBoxMax : cGenericObject
- m_boundaryBoxMin : cGenericObject
- m_bpp : cFileLoaderBMP
- m_button : cGenericTool
- m_byIndexPollAxis : cDriverServotogo
- m_byIndexPulsePolarity : cDriverServotogo
- m_byteWidth : cFileLoaderBMP
- m_callback : cGenericDevice
- m_camera : cViewport
- m_center : cCollisionSpheresTri , cCollisionSpheresSphere , cCollisionSpheresLine , cCollisionSpheresEdge
- m_char_widths : cFont
- m_children : cGenericObject
- m_clipPlanes : cCamera
- m_collisionDetector : cGenericObject
- m_color : cColorb , cColorf , cTexture2D , cVertex
- m_colorDevice : cGeneric3dofPointer
- m_colorLine : cProxyPointForceAlgo , cGeneric3dofPointer
- m_colorProxy : cProxyPointForceAlgo , cGeneric3dofPointer
- m_colorProxyButtonOn : cGeneric3dofPointer
- m_colors : cFileLoaderBMP
- m_corner : cCollisionSpheresTri
- m_cullingEnabled : cMesh
- m_cutOffAngle : cLight
- m_D : cCollisionSpheresEdge
- m_d : cCollisionSpheresEdge
- m_data : cImageLoader
- m_depth : cCollisionAABBNode , cCollisionSpheresSphere
- m_device : cGeneric3dofPointer
- m_deviceGlobalPos : cGeneric3dofPointer , cProxyPointForceAlgo
- m_deviceGlobalRot : cGeneric3dofPointer
- m_deviceGlobalVel : cGeneric3dofPointer
- m_deviceID : cDeltaDevice
- m_deviceLocalPos : cGeneric3dofPointer
- m_deviceLocalRot : cGeneric3dofPointer
- m_deviceLocalVel : cGeneric3dofPointer
- m_deviceType : cDeltaDevice
- m_diffuse : cMaterial , cLight
- m_dir : cCollisionSpheresLine
- m_direction : cRay3D
- m_directionalLight : cLight
- m_disableClipping : cPanel
- m_disableDepthTest : cPanel
- m_displayDepth : cGenericCollision
- m_displayList : cMesh
- m_displayRadius : cProxyPointForceAlgo , cGeneric3dofPointer
- m_distanceFar : cCamera
- m_distanceNear : cCamera
- m_dynamic_friction : cMaterial
- m_dynamicProxy : cProxyPointForceAlgo
- m_edgeColor : cPanel
- m_edgeMap : cCollisionSpheresPoint
- m_edgeWidth : cPanel
- m_emission : cMaterial
- m_enabled : cViewport , cLight
- m_end : cCollisionSpheresEdge
- m_environmentMode : cTexture2D
- m_errorMsg : cFileLoaderBMP
- m_fieldViewAngle : cCamera
- m_filename : cImageLoader
- m_firstLeaf : cCollisionSpheres
- m_font : cLabelPanel
- m_fontFace : cFont
- m_forceON : cGeneric3dofPointer
- m_forceRenderArea : cViewport
- m_forceStarted : cGeneric3dofPointer
- m_format : cImageLoader
- m_fragmentShaderFilename : cGenericShader
- m_fragmentShaderInitialized : cGenericShader
- m_fragmentShaderString : cGenericShader
- m_frameGL : cGenericObject
- m_frameSize : cGenericObject
- m_freeTriangles : cMesh
- m_freeVertices : cMesh
- m_freq : cPrecisionClock
- m_front_2Dscene : cCamera
- m_glContext : cViewport
- m_glDC : cViewport
- m_glLightNumber : cLight
- m_globalForce : cGenericPotentialField
- m_globalPos : cVertex , cGenericObject
- m_globalRot : cGenericObject
- m_glReady : cViewport
- m_glViewport : cViewport
- m_halfSizeWorkspace : cDeltaDevice
- m_halfWorkspaceAxisX : cGeneric3dofPointer
- m_halfWorkspaceAxisY : cGeneric3dofPointer
- m_halfWorkspaceAxisZ : cGeneric3dofPointer
- m_halignment : cLabelPanel
- m_hapticEnabled : cGenericObject
- m_height : cFileLoaderBMP , cFileLoaderTGA
- m_hFShader : cGLSLShader
- m_highres : cPrecisionClock
- m_historyValid : cGenericObject
- m_hMapFile : cVirtualDevice
- m_homeposition : cDriverServotogo
- m_image : cTexture2D , cBitmap
- m_index : cTriangle , cVertex
- m_indexVertex0 : cTriangle
- m_indexVertex1 : cTriangle
- m_indexVertex2 : cTriangle
- m_initialized : cImageLoader
- m_innerRadius : cShapeTorus
- m_interLabelSpacing : cLabelPanel
- m_interval : cPrecisionTimer
- m_labels : cLabelPanel
- m_lastCollision : cCollisionSpheres , cCollisionAABB
- m_lastComputedGlobalForce : cGeneric3dofPointer
- m_lastComputedLocalForce : cGeneric3dofPointer
- m_lastErrorMessage : cPrecisionTimer
- m_lastGlobalForce : cProxyPointForceAlgo
- m_lastObjectGlobalPos : cProxyPointForceAlgo
- m_lastObjectGlobalRot : cProxyPointForceAlgo
- m_lastPos : cGenericObject
- m_lastRot : cGenericObject
- m_lastSelectedDistance : cViewport
- m_lastSelectedObject : cViewport
- m_lastSelectedPoint : cViewport
- m_lastSelectedTriangle : cViewport
- m_layoutPending : cLabelPanel
- m_leaves : cCollisionAABB
- m_left : cCollisionSpheresNode
- m_leftSubTree : cCollisionAABBInternal
- m_lights : cWorld
- m_loaded : cFileLoaderBMP , cFileLoaderTGA
- m_localPos : cVertex , cGenericObject
- m_localRot : cGenericObject
- m_lpMapAddress : cVirtualDevice
- m_magnificationFunction : cTexture2D
- m_material : cShapeTorus , cGenericCollision , cShapeSphere
- m_materials : cLabelPanel
- m_maximumForces : cDeltaDevice
- m_maxVertex : cVBOMesh
- m_minifyingFunction : cTexture2D
- m_movingObject : cProxyPointForceAlgo
- m_neighbors : cTriangle
- m_nextBestProxyGlobalPos : cProxyPointForceAlgo
- m_nodeType : cCollisionAABBNode
- m_normal : cVertex
- m_normalForce : cProxyPointForceAlgo
- m_nTriangles : cVertex
- m_num_phantoms : cPhantomDevice
- m_numContacts : cProxyPointForceAlgo
- m_numTriangles : cVBOMesh , cCollisionAABB
- m_objectName : cGenericObject
- m_on : cPrecisionClock
- m_origin : cRay3D
- m_original : cCollisionSpheresTri
- m_outerRadius : cShapeTorus
- m_parent : cCollisionAABBNode , cCollisionSpheresSphere , cTriangle , cGenericObject
- m_parentWorld : cCamera , cLight , cMesh
- m_pBitmap : cFileLoaderBMP
- m_pDevice : cVirtualDevice
- m_performingDisplayReset : cWorld , cCamera
- m_phantomHandle : cPhantomDevice
- m_pixelDepth : cFileLoaderTGA
- m_pixelFormat : cViewport
- m_pixels : cFileLoaderTGA
- m_pointForceAlgos : cGeneric3dofPointer
- m_pointSize : cFont
- m_pos : cCollisionSpheresPoint
- m_postRenderCallback : cViewport
- m_prim : cCollisionSpheresLeaf
- m_programInitialized : cGLSLShader
- m_projectionMatrix : cCamera
- m_proxyGlobalPos : cProxyPointForceAlgo
- m_radius : cProxyPointForceAlgo , cShapeSphere , cCollisionSpheresTri , cCollisionSpheresLine , cCollisionSpheresSphere
- m_rectColor : cPanel
- m_render_mode : cGeneric3dofPointer
- m_renderFromVBO : cVBOMesh
- m_renderingProxy : cVBOMesh
- m_renderLightSources : cWorld
- m_right : cCollisionSpheresNode
- m_rightSubTree : cCollisionAABBInternal
- m_root : cCollisionSpheres , cCollisionAABB
- m_segmentPointA : cCollisionSpheresLine
- m_shadingEnabled : cGenericShader
- m_shininess : cMaterial
- m_show : cGenericObject
- m_showBox : cGenericObject
- m_showCollisionTree : cGenericObject
- m_showEdges : cPanel
- m_showFrame : cGenericObject
- m_showNormals : cMesh
- m_showNormalsColor : cMesh
- m_showNormalsForTriangleVerticesOnly : cMesh
- m_showNormalsLength : cMesh
- m_showRect : cPanel
- m_showSquares : cLabelPanel
- m_showToolFrame : cGeneric3dofPointer
- m_showTree : cGenericObject
- m_side : cCollisionSpheresTri
- m_size : cPanel
- m_slipping : cProxyPointForceAlgo
- m_specular : cMaterial , cLight
- m_sphere : cCollisionSpheresGenericShape
- m_split : cCollisionSpheresGenericShape
- m_spotExponent : cLight
- m_static_friction : cMaterial
- m_stereoEnabled : cViewport
- m_stereoEyeSeparation : cCamera
- m_stereoFocalLength : cCamera
- m_stiffness : cMaterial
- m_systemAvailable : cGenericDevice
- m_systemReady : cGenericDevice
- m_tag : cGenericObject , cVertex , cTriangle
- m_tangentialForce : cProxyPointForceAlgo
- m_testLineBox : cCollisionAABBInternal
- m_texCoord : cVertex
- m_textColor : cLabelPanel
- m_texture : cShapeTorus , cShapeSphere , cMesh
- m_textureID : cTexture2D
- m_textures : cWorld
- m_timeCurrent : cPrecisionClock
- m_timeoutPeriod : cPrecisionClock
- m_timeoutStart : cPrecisionClock
- m_timeStart : cPrecisionClock
- m_toolFrameSize : cGeneric3dofPointer
- m_topBorder : cLabelPanel
- m_touchingObject : cProxyPointForceAlgo
- m_touchingPoint : cProxyPointForceAlgo
- m_treeColor : cGenericObject
- m_triangle : cCollisionAABBLeaf
- m_triangle0 : cProxyPointForceAlgo
- m_triangle1 : cProxyPointForceAlgo
- m_triangle2 : cProxyPointForceAlgo
- m_triangleMode : cMesh
- m_triangles : cMesh , cCollisionBrute , cCollisionAABB
- m_trigs : cCollisionSpheres
- m_type : cFileLoaderTGA
- m_updateTextureFlag : cTexture2D
- m_useDisplayList : cMesh
- m_useLighting : cPanel
- m_useLongIndices : cVBOMesh
- m_useMaterialProperty : cMesh
- m_useMelderFriction : cProxyPointForceAlgo
- m_useMipmaps : cTexture2D
- m_useMultipassTransparency : cMesh , cCamera
- m_useNeighbors : cCollisionAABB , cCollisionSpheres
- m_useNormalizedPositions : cGeneric3dofPointer
- m_usePolygonOffset : cVBOMesh , cPanel
- m_userData : cGenericObject
- m_userSwitchCount : cDeltaDevice
- m_useSphericalMapping : cTexture2D
- m_useTextureMapping : cMesh
- m_useTransparency : cBitmap , cMesh
- m_useVertexColors : cMesh
- m_valignment : cLabelPanel
- m_vertexBuffers : cVBOMesh
- m_vertexShaderFilename : cGenericShader
- m_vertexShaderString : cGenericShader
- m_vertices : cMesh
- m_waitForSmallForce : cGeneric3dofPointer
- m_wAxesInSys : cDriverServotogo
- m_wBaseAddress : cDriverServotogo , cDriverSensoray626
- m_width : cImageLoader , cFileLoaderTGA , cFileLoaderBMP
- m_winHandle : cViewport
- m_wIrq : cDriverServotogo
- m_wModel : cDriverServotogo
- m_wNoBoardFlag : cDriverServotogo
- m_world : cGeneric3dofPointer , cGenericPointForceAlgo
- m_worldModelView : cWorld
- m_wrapSmode : cTexture2D
- m_wSaveDirs : cDriverServotogo
- m_yStep : cLabelPanel
- m_zoomH : cBitmap
- mag() : cQuaternion
- magsq() : cQuaternion
- markForUpdate() : cTexture2D
- mul() : cMatrix3d , cQuaternion , cVector3d , cMatrixGL , cMatrix3d , cQuaternion
- mulr() : cMatrix3d , cMatrixGL , cVector3d , cMatrix3d