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# cTriangle Member List

This is the complete list of members for cTriangle, including all inherited members.

allocated() const | cTriangle | `[inline]`
compute_area() | cTriangle | `[inline]`
computeCollision(const cVector3d &a_rayOrigin, const cVector3d &a_rayDir, cGenericObject *&a_colObject, cTriangle *&a_colTriangle, cVector3d &a_colPoint, double &a_colSquareDistance) const | cTriangle | `[inline]`
cTriangle(cMesh *a_parent, const unsigned int a_indexVertex0, const unsigned int a_indexVertex1, const unsigned int a_indexVertex2) | cTriangle | `[inline]`
cTriangle() | cTriangle | `[inline]`
getIndex() const | cTriangle | `[inline]`
getIndexVertex0() const | cTriangle | `[inline]`
getIndexVertex1() const | cTriangle | `[inline]`
getIndexVertex2() const | cTriangle | `[inline]`
getParent() const | cTriangle | `[inline]`
getVertex(int vi) const | cTriangle | `[inline]`
getVertex0() const | cTriangle | `[inline]`
getVertex1() const | cTriangle | `[inline]`
getVertex2() const | cTriangle | `[inline]`
getVertexIndex(int vi) const | cTriangle | `[inline]`
m_allocated | cTriangle |
m_index | cTriangle |
m_indexVertex0 | cTriangle |
m_indexVertex1 | cTriangle |
m_indexVertex2 | cTriangle |
m_neighbors | cTriangle |
m_parent | cTriangle |
m_tag | cTriangle |
setParent(cMesh *parent) | cTriangle | `[inline]`
setVertices(const unsigned int a_indexVertex0, const unsigned int a_indexVertex1, const unsigned int a_indexVertex2) | cTriangle | `[inline]`
~cTriangle() | cTriangle | `[inline]`