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# CViewport.h File Reference

`#include <windows.h>`
`#include <GL/gl.h>`
`#include "CWorld.h"`
`#include "CCamera.h"`
`#include "CMatrix3d.h"`
`#include "CVector3d.h"`

## Classes
class | cViewport
| cViewport describes a two-dimensional window for rendering an OpenGL scene. Basically this class encapsulates an OpenGL rendering context. Creating a window is left to the application programmer, since that will depend on the development environment that you're using. Once you have a window handle, use this class to bind it to an OpenGL context. More...

## Detailed Description