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# cCollisionSpheresLeaf Member List

This is the complete list of members for cCollisionSpheresLeaf, including all inherited members.

cCollisionSpheresLeaf(cCollisionSpheresGenericShape *a_prim, cCollisionSpheresSphere *a_parent=NULL) | cCollisionSpheresLeaf |
cCollisionSpheresLeaf(cTriangle *a_tri, cCollisionSpheresSphere *a_parent=NULL) | cCollisionSpheresLeaf |
cCollisionSpheresLeaf() | cCollisionSpheresLeaf | `[inline]`
cCollisionSpheresSphere(cCollisionSpheresSphere *a_parent) | cCollisionSpheresSphere |
cCollisionSpheresSphere() | cCollisionSpheresSphere | `[inline]`
computeCollision(cCollisionSpheresLeaf *a_sa, cGenericObject *&a_colObject, cTriangle *&a_colTriangle, cVector3d &a_colPoint, double &a_colSquareDistance, cCollisionSpheresLeaf *a_sb) | cCollisionSpheresLeaf | `[static]`
cCollisionSpheresSphere::computeCollision(cCollisionSpheresSphere *a_sa, cGenericObject *&a_colObject, cTriangle *&a_colTriangle, cVector3d &a_colPoint, double &a_colSquareDistance, cCollisionSpheresSphere *a_sb) | cCollisionSpheresSphere | `[static]`
draw(int a_depth) | cCollisionSpheresLeaf | `[virtual]`
getCenter() | cCollisionSpheresSphere | `[inline]`
getRadius() | cCollisionSpheresSphere | `[inline]`
isLeaf() | cCollisionSpheresLeaf | `[inline, virtual]`
m_center | cCollisionSpheresSphere |
m_depth | cCollisionSpheresSphere |
m_parent | cCollisionSpheresSphere |
m_prim | cCollisionSpheresLeaf |
m_radius | cCollisionSpheresSphere |
~cCollisionSpheresLeaf() | cCollisionSpheresLeaf | `[inline, virtual]`
~cCollisionSpheresSphere() | cCollisionSpheresSphere | `[inline, virtual]`