#include <windows.h>#include <GL/gl.h>#include "CWorld.h"#include "CCamera.h"#include "CMatrix3d.h"#include "CVector3d.h"Classes | |
| class | cViewport |
| cViewport describes a two-dimensional window for rendering an OpenGL scene. Basically this class encapsulates an OpenGL rendering context. Creating a window is left to the application programmer, since that will depend on the development environment that you're using. Once you have a window handle, use this class to bind it to an OpenGL context. More... | |
1.5.2