#include "chai_globals.h"#include "CCamera.h"#include "CGenericObject.h"#include "CTriangle.h"#include "CTexture2D.h"#include "CColor.h"#include <vector>Classes | |
| class | cWorld |
| cWorld defines the typical root of the CHAI scene graph. It stores lights, allocates textures, and serves as the root for scene-wide collision detection. More... | |
1.5.2